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Full text of "Ms. Pac-Man"

II 



X 



i 3£ 



i 

n 



SCORING 



Maze 


Scoring 


Points 


1 


*? 


lOO 


2 


« 


200 


3 


# 


500 


4 




700 


5 


* 


lOOO 


6 


* 


2,000 


7 ' 


-•'•-" -■ 


" '5,000' "" 


8 


Random 
Fruit 


lOOto 

5,000 | 



Level 


Points 


Dot 


lO 


Energy pill 


50 


First ghost 


200 


Second ghost 


400 


Third ghost 


BOO 


Fourth ghost 


1.600 


First 10,000 
points 


one 
extra 

lite 



KEYBOARD 
CONTROLS 



Up 



Down 



Left 



Right 



Right 
Handed 



Left 

Handed 



M 



Esg 



t "TI" and "99/4A" are trademarks of Texas In- 
struments. This software is manufactured by 
ATARI INC. for use on the TI 99/4A computer 
and is not made, sponsored, authorized or ap- 
proved by Texas Instruments. 



A 

ATARI 



_ 




A Warner Communications CompanyQ 

i l°84 Atari, inc All rights reserved 

Printed In USA, 

1312 Crossman Sunnyvale. CA 94Q86 



FROM 

ATARISOFT 



* PAC-MAN. MS. PAC-MAN 
and characters are 
trademarks of Bally Midway 
Mfg Co, sublicensed to Atari 

Inc by Namco America Inc 




THE AUDIENCE 
ENTERS 

NOTE, Compatible with all TI 
99/4A computers except units 
with a Version 22 Operating 
System. 

Load the MS, PAC-MAN 
cartridge into your TI 99/4A 
Home Computer as explained 
in your computer owner's guide, 
and turn on your computer, If 
you have a joystick controller, 
plug it into the controller jack. 
NOTE Make sure that the 
ALPHA LOCK key is in the up 
position when using joysticks, It 
you do not have joysticks, refer 
to the keyboard controls chart 
to play using the keyboard, 
Press the + (plus) key to choose 
the level of difficulty — from 
Level 1 through Level 9, Press 1 or 
2 to choose a one- or two-player 
game. To go immediately to 
game play press enter. 

Press (9) to bring up the options 
screen. You may return to this 
screen at any time by pressing 
(9), Press (8) to restart the game 
at any time, To pause in the 
middle of the game, press the 
space bar, Press the space bar 
again to resume play 





THE PLOT 

PAC-MAN is in love! And what a 
star his sweetheart is, with her 
red hair ribbon and long 
eyelashes, Just like her leading 
man MS, PAC-MAN chomps her 
way through mazes as she 
battles four ghosts. Round and 
round back and forth, across 
the stage she races as she 
gobbles up dots, energizers and 
tantalizing goodies Can she 
escape the marauding ghosts? 
Will it be the final curtain for 
her? Will PAC-MAN ever see his 
lady love again? 

THE CURTAIN 
RISES 

MS. PAC-MAN appears at center 
stage. To earn her curtain call, 
she must eat all the dots in 
each maze before she is 
gobbled up herself by the four 
ghosts 

But can she stall them? If she 
swallows one of the four 
energizers, the ghosts change 
into blue costumes. With only 
seconds to act she must chase 
them down and devour them 
before they change back into 
their everyday clothes 



As MS. PAC-MAN finishes each 
round a new fruit or goodie 
appears on the screen and the 
chase continues Faster and 
faster she runs as she turns a 
corner here, avoids a trap there, 
The ghosts aren't far behind! 
Quickly she swallows an 
energizer, then turns back on 
them. But before she can bat 
her eyelashes, the ghosts 
change back and the chase is 
on again, 

THE PLOT 
THKKENS 

This is one tough performance! 
MS, PAC-MAN must scramble 
through four different maze 
patterns, And the mouth- 
watering treats that bounce 
across the stage try to lure her 
toward the ghosts. 

Fortunately, she has three lives 
in this show. But once they're 
gone, her performance is over 
— and so is the game! But she 
can earn an encore. If she gets 
through the banana mazes, MS, 
PAC-MAN enters the random 
fruit mazes So hold your 
applause until the 
final curtain. 



DIRECTIONS 

Here are some tips on strategy: 

Q..Make sure MS, PAC-MAN eats 
the dots as quickly as she can. 
But don't let her take the 
energizers too early or she'll lose 
her only edge over the ghosts. 
Wait until they start to gain on 
her. Then she can tease them 
toward an energizer before she 
gobbles it up and turns the 
chase on them. 

Q..Remember, each maze has 
escape tunnels that lead off 
stage and back on again and 
safe spots where MS, PAC-MAN 
can hide. They could save her 
life, 



*3 



T 




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